![]() North's system of rare loot isn't as extensive as, say, Diablo, but it's pretty satisfying. Your weapon and clothing choices are visually reflected on your character, and finding a rare sword that looks awesome and flaunts special bonuses is almost as fun as wielding it. Every piece of your characters' clothing is separately interchangeable, and weapons and clothing alike can be modded with stones that grant special offensive or defensive characteristics. North also dishes out loot, and plenty of it. And yes, your characters' stats carry over if you replay the campaign, which returns the favour by offering a harder-difficulty setting.) (In case you're curious: Yes, you can switch between characters during a single campaign. The primary attributes stick to the basics, but combine those with the branching trees of acquirable special abilities and there's a satisfying sense of growth throughout the adventure. Each of the three playable characters - Andriel, Eradan the Ranger, Farin the Dwarf - has a separate level cap of 40. North tells a comprehensive side story with branching quests and numerous mandatory and elective dialogue paths, but it's one that will strike some as a dungeon crawler with Tolkien trimmings instead of the other way around.įortunately, if trimmings are enough and you like dungeon crawlers, the rest of the news is pretty good.įor starters, while North prioritises action over role-playing, it offers a satisfying array of role-playing elements. A giant talking eagle, while a very well-developed character who is great fun to summon in battle, will nonetheless remind some of Sean Connery voicing a dragon in Dragonheart more than anything from the LOTR universe.įinally, while the fellowship occasionally checks in with your party, the result of those check-ins often leaves you feeling like a second-string hero. Andriel the Elven Loremaster wields magic that's pretty out of step with Gandalf's arsenal. ![]()
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